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Tom Clancy’s Splinter Cell: Conviction (2010)

Tom Clancy’s Splinter Cell: Conviction (2010)

Conviction was officially announced on May 23, 2007, when Ubisoft released a trailer for the game. The game was due for release on November 16, 2007. However, the game missed its initial launch date, and on May 19, 2008, it was reported that Conviction was “officially on hold” and that the game had been taken “back to the drawing board”. Ubisoft announced that the game had been pushed back to the 2009–10 fiscal year. At E3 2009, the developers confirmed that the “new” Conviction had been in development since early 2008, commenting that “the gameplay has evolved a lot” and “the visual direction is simply much better”. The game’s release date was pushed back several times.On March 18, 2010, the demo was released for Xbox 360. Ubisoft wanted to make the fifth game more accessible, so Conviction was designed around the new core elements “Mark and Execute” and “Last Known Position”, while stealth elements present in the previous games were omitted, such as the ability to whistle, lock pick, and hide bodies. Conviction uses a cover system and adds simple interrogation sequences to the series.

System requirements

Minimum Configuration Hardware:

CPU: 1.8 GHz Intel Core 2 Duo or 2.4 GHz AMD Athlon X2 64
CPU SPEED: 1.8 GHz Intel Core 2 Duo or 2.4 GHz AMD Athlon X2 64
RAM: 1.5 GB Windows XP / 2 GB Windows Vista, Windows 7
OS: Windows XP, Windows Vista, Windows 7
VIDEO CARD: 256 MB DirectX 9.0c–compliant video card (512 MB recommended) – NVIDIA GeForce 7800 / 7900 / 8 / 9 / GTX series or ATI RADEON X1800 / X1900 / HD 2000 / HD 4000 / HD 5000 series
TOTAL VIDEO RAM: 256 MB
HARDWARE T&L: Yes
PIXEL SHADER: 3.0
VERTEX SHADER: 3.0
DIRECTX VERSION: DirectX 9.0c
SOUND CARD: Yes
FREE DISK SPACE: 10 GB
DVD-ROM: Yes

Recommended Configuration Hardware:

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